Crate egui_web[−][src]
Expand description
egui
bindings for web apps (compiling to WASM).
This library is an epi
backend.
If you are writing an app, you may want to look at eframe
instead.
Specifying the size of the egui canvas
For performance reasons (on some browsers) the egui canvas does not, by default,
fill the whole width of the browser.
This can be changed by overriding epi::App::max_size_points
.
Re-exports
Modules
Structs
Traits
Functions
Log an error to the developer console (console.error(…)
in JS)
Log some text to the developer console (console.log(…)
in JS)
Log a warning to the developer console (console.warn(…)
in JS)
e.g. “#fragment” part of “www.example.com/index.html#fragment”
Current time in seconds (since undefined point in time)
A single touch is translated to a pointer movement. When a second touch is added, the pointer should not jump to a different position. Therefore, we do not calculate the average position of all touches, but we keep using the same touch as long as it is available.
Web sends all all keys as strings, so it is up to us to figure out if it is a real text input or the name of a key.